Creating Better Experiences with User and Player Personas, Stories, Research and TestingAccounting for EverythingBrand Experience and Web Development for an Online Bookkeeping ServiceGame Design CanvasLean, Agile, Iterative Game DesignBrilliantDeveloping a Graphic Novel, Game and Curriculum to Make Nature FunICON AircraftEnvisioning and Planning ICON Aircraft’s Pilot Training ProgramCreating, Communicating and Holding the VisionAspirist.comHelping Aspirist Users Get Smarter QuickerGrupo ElektraDesigning and Producing “First-Person Seller” to Train a Front Line Sales ForceEssilor InternationalVisioning Game-Based Training for a Global WorkforceJazmine.comChanneling a Founder’s Vision for Keeping Everyone OrganizedLevelsPro.comDesigning an App to Make Work Feel Like a GameWhen the Show Must Go On, the Buck Stops HereInterview RockstarHelping Job Hunters Learn Interviewing SkillsIntentionalGames.comBlogging on Game-Based Learning and SimulationMacmillan Higher EducationOnline Learning Systems for K-8, Secondary and Post-Secondary EducationScholastic Book ClubsSynchronizing Phone, Mail and Online Sales ChannelsDRA Online for Pearson EducationStreamlining Assessment to Save Teachers’ TimeAMP Reading for Pearson EducationMaking Reading Rock for Struggling TweensSerious Game Consulting
Creative Direction
User Experience Design
Program Management
In Development
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