Archive for March, 2008

Do You Believe in Flying Saucers?

No? Then I’m sure this post is preaching to the choir, but even so Nicholas Kristof’’s op-ed piece With a Few More Brains… in the Sunday New York Times today is a must-read for anyone concerned about the relentless dumbing-down of political discourse and the dismal state of education in this country — two […]

Once More, With Feeling

Can a video game evoke human emotions more subtle than the adrenaline rush of offing gun-toting zombies and other digital miscreants? After playing a demo of The Graveyard, produced in an expressionist film noir like black and white by Belgium-based Tale-of-Tales, I’m that sure they can. From Tale-of-Tales’ press release:
The Graveyard is an experiment […]

Your Web Domain Analyzed

Ever wonder your website or blog wold look like if all the links out were traced five or ten hops to their ultimate destination?
David Polinchock at BrandExperience found this applet by Salathe Marcel where you “…put in your web address and it turns it into this very cool, visual graph.” Very cool indeed.
The illustration […]

No Batteries Required

Today when most of us think about the potential of serious games in the classroom, computer-based games come to mind. With all the attendant issues about the ratio of students to computers, software trouble shooting, not to mention tightly prescribed lesson plans and class periods, however, it’s not surprising the original enthusiasm fades quickly. A […]

Metaplace Test & Metachat Live

Tonight was the second public stress test of Raph Koster’s Metaplace virtual world and being there over the course of a half-hour gave up some hints of what’s to come. The local client runs in Flash and logged-in users arrive in the lobby where they can invoke help, learn about the rules, or play […]

Games, Social Media and the Web

More people are connecting through social media every day, creating, personalizing, and sharing user-made content on the web, often called Web 2.0. There are a handful of emerging companies and products taking Web 2.0 to the next level with user generated games, animation and other rich media.
I’ve been making it my business to track them […]

Extreme Growth

Ahead of this year’s Game Developers Conference, analyst and virtual world fan Bruce Sterling Woodcock updated his MMOG Chart website. Compiled and published since 2002 using stats from 1997 to date, it provides as unbiased a snapshot of growth in the MMOG space as you’re likely to find. And in an year when subscriptions to […]


About Richard Carey

RAC-BB-2008 Richard Carey is a product development executive, project manager and human engagement engineer with 20+ years of experience creating e-business, e-learning, social media, games, virtual reality, video and multimedia products, and bringing them to market. Call 718-858-8858 or click here to learn more.


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