Monthly Archives: April 2008

Making Games That Don’t Suck

How could you go wrong choosing William Shakespeare’s plays and characters to be the centerpiece of a massively multiplayer online game? Just ask Ted Castronova who received a “genius grant” […]

TED: Sharing the Wealth

TED (Technology, Entertainment, Design) began in 1984 as a conference to bring together people from those three worlds who wouldn’t ordinarily meet. Today it’s become a gathering of the world’s […]

Getting Down to Business

Fed up with leaving a huge carbon footprint as you travel on business? As the Virtual Worlds conference concludes here in New York, David Wortley of the Serious Games Institute […]