Social networking used to be so simple, a forum to say or discuss what’s on your mind and meet others who are on the same page. However as more people get on the bandwagon — students, moms, bosses, clients, recruiters, HR departments — the rules are changing and like most rules you ignore them at […]
Archive for the 'Culture' Category
Social Networking Etiquette
Published June 16th, 2008 in Culture, Social Networking, Uncategorized and Web 2.0 & Beyond. 0 CommentsSteampunk’d Social Networking
Published June 1st, 2008 in Culture, Social Networking, Uncategorized and nextNY. 0 CommentsArtist Paul St. George’s steampunk sculpture wryly suggests that using technology to create social networks predates the web, wiki and blog by at least a century.
When it opened to the public two weeks ago, the London Telegraph described St. George’s Telectroscope as “looking like something from the Victorian era” or “a […]
Social Networking Alternative
Published May 31st, 2008 in Culture, Social Networking and Uncategorized. 0 CommentsOK, the video’s been out for a while but here’s another reason social networks are important. Can’t everybody just get along?
Social Networking on the Rise
Published May 30th, 2008 in Business & Finance, Culture, Social Networking, Uncategorized, User Experience and Web 2.0 & Beyond. 0 CommentsFrom the number of inquiries we receive and the projects we’re managing lately — blogs, forums, wikis, user content sites, multi-player games and sims — it’s clear there’s tremendous demand for social networking. Out of curiosity I pinged Indeed.com and found this trajectory for social networking jobs:
“social networking” Job Trends
“social networking” […]
Death of Education > Birth of Learning
Published May 13th, 2008 in Culture, Educational Technologies, Uncategorized and Web 2.0 & Beyond. 0 CommentsWhile students embrace mobile always-connected media and devices, virtual environments, and social networks in their daily lives, schools still rely on teaching methods that were used generations ago. This short video Learning to Change, Changing to Learn, which was produced by CoSN and the Pearson Foundation, argues that this dichotomy signals the death of education […]
Spy vs. Spy
Published May 6th, 2008 in Business & Finance, Culture, Educational Technologies and Serious Games. 0 CommentsAs a cold-war baby one of my favorite cartoon strips was Mad magazine’s Spy vs. Spy. That all flashed back to me a few years ago at the second Serious Games Summit in Crystal City, VA, just across the highway from the Pentagon.
There, it didn’t take long to realize — with equal measures of horror […]
Getting Down to Business
Published April 4th, 2008 in Business & Finance, Culture, Emerging Technologies, Serious Games and Social Networking. 0 CommentsFed up with leaving a huge carbon footprint as you travel on business? As the Virtual Worlds conference concludes here in New York, David Wortley of the Serious Games Institute in Coventry, UK writes that CNBC Europe has broadcast a feature story that discusses the use of virtual worlds for distance meetings and other core […]
Do You Believe in Flying Saucers?
Published March 30th, 2008 in Culture and Uncategorized. 0 CommentsNo? Then I’m sure this post is preaching to the choir, but even so Nicholas Kristof’’s op-ed piece With a Few More Brains… in the Sunday New York Times today is a must-read for anyone concerned about the relentless dumbing-down of political discourse and the dismal state of education in this country — two […]
Your Web Domain Analyzed
Published March 21st, 2008 in Culture, User Experience and nextNY. 0 CommentsEver wonder your website or blog wold look like if all the links out were traced five or ten hops to their ultimate destination?
David Polinchock at BrandExperience found this applet by Salathe Marcel where you “…put in your web address and it turns it into this very cool, visual graph.” Very cool indeed.
The illustration […]
No Batteries Required
Published March 21st, 2008 in Culture, Educational Technologies and Uncategorized. 0 CommentsToday when most of us think about the potential of serious games in the classroom, computer-based games come to mind. With all the attendant issues about the ratio of students to computers, software trouble shooting, not to mention tightly prescribed lesson plans and class periods, however, it’s not surprising the original enthusiasm fades quickly. A […]

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