Category Archives: Next Tech

SIIA EdTech Forum

The week after Thanksgiving this year I’ll be blogging from the SIIA’s 7th Annual Ed Tech Business Forum – the leading business and finance conference for the K-12 and postsecondary […]

It’s the (Virtual) Economy, Stupid

Virtual worlds and MMOGs are taking another step closer to meatspace — the real world — with the growth of in-game and cross-game economies. Recently I read Julian Dibble’s book […]

The Halo Effect

After months of anticipation Halo is here along with all the noise fans can make and Microsoft can buy. The buzz volume is understandable given what’s at stake. The New […]

Games Meet the Web & Social Media

A handful of US and European developers have been working in stealth mode on game engines and frameworks with low barriers of entry: inexpensive or free, browser based, pre-built components […]

Austin Game Developers Conference

A shout-out this morning to Lee Wilson who covered last week’s Austin Game Develpers Conference so well on his Education Business Blog. In Video Games, Virtual Worlds, and Education Publishing […]

Body-Centered UI: from Wii to Wheeee!!!

Unlike my last post this one is about a game and its developer, New York University interactive telecommunications student Jennifer Chowdhury, who is pushing the envelope of user interface in […]

The Emperor’s Second Life?

I can’t count the times I’ve found Second Life either uninhabited or so busy to be unusable, and wondered if it would ever deliver on its promise. Frank Rose’ Wired […]

Kids, Youth & Digital Technology Study

With thanks to Scott Traylor for bringing this to my attention: MTV, Nickelodeon and Microsoft have released findings from a survey of 18,000 kids and youth from 16 countries that […]

When Sims Get Real & Life Goes Virtual

The first Metaverse Roadmap (MVR) is now complete and available in both web and PDF formats at http://metaverseroadmap.org/overview. The MVR has been a year-long, a cross-industry effort to vision the […]

Virtual World Platforms

Seems that I’m not the only one tracking game development platforms. Although my chart is still a work in progress the folks who produce the Virtual Worlds Conference have begun […]